lördag 5 januari 2008

Dolly #2

Hi guys,
as of today the Odd Engine has cloned its first GameObject. It feels great to have something to play with that is well implemented into the new Object System. The cloning was not that visually spectacular, the GameObject that was cloned was a controllable box with tetris-like movement. After the cloning, there were to identical boxes that moved in synch. Very nice to see after couple of weeks of working almost only on one thing.

Inga kommentarer: